﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

using FXnaEngine.Components;



namespace FXnaEngine.Graphics
{
    public abstract class FModel
    {

        public  FModel()
        {

            

        }




        /// <summary>
        /// 为他的子类提供自定义绘制的机会
        /// </summary>
        public virtual void RenderCore(FGraphicsSystem graphics, FRendererComponent renderer)
        {


 
        }




      









    }
}
